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FPS theft you will love and hasseProject is a first-person and action-packed video game that plays as a secret agent whose job it is to get information about a stolen nuclear head. The game was developed by Innerloop Studios and published by Eidos Interactive in 2000. Also known as Project: I’m Going, it has invisible missions reminiscent of the Metal Gear Solid System. This led to a continuation called: The Hidden Lives of the Secret Agency. The project follows the story of Agent Jones, who was responsible for bringing Joseph Priboy to the forefront of the missing nuclear issue. You will play through mission levels in different locations where you will have to complete objectives in order to get closer to the current Pribua area. They will open when you finish the previous task. He accompanies Jones through the speaker Anya, who sets goals and shows places; (function () {(” review-app-page-desktop ‘);}); It starts with 4 types of weapons: three anti-knife knives. You will also have a telescope and a map that will hold your memories and development goals. To find more items like ammunition, bombs and spray, you need to explore the current location. However, their weapons and ammunition can be easily looted by enemies who have been removed as they do not move. Therefore, one must be patient and remove all enemy NPCs in order to control oneself; The game focuses on theft as there are cameras and alarms as well. You can demolish security buildings to turn off the camera for a few minutes, but there is a hidden timer. It is therefore advisable to destroy them if you can. Alarms can also be turned off by scatter buttons. However, they will be heard again when the enemy receives a sufficient warning. Unfortunately, they often miss your presence; Prepare your frustration Poor enemy AI is one of the main shortcomings of the game. They have limited vision and a wide range of sounds, so even when you are shooting with a quiet gun they usually do not hear or see the corpse if it is too far away. Alarm clocks do not affect all enemies as well, although in some ways that limit may be due to the lack of bad withdrawals in games, which does nothing. Another problem in the game is the lack of a storage system. There are no checkpoints to charge you in the middle of the mission. Once you die, the message will fail and return to the beginning. Sooner or later it will stop for many missions. It doesn’t help because it has no way of destroying enemies and they don’t make any noise, which makes the game not just fun. The last problem is the lack of condition of many players, although that is not very important in the game. However, it is still disappointing to see how the game of shooters uses hide-and-seek and does not allow players to join or compete like other games of his generation. : Covert Strike has this condition and the ability to save just because the fans are the symbol of the future secret sports wants. The project was a long-awaited game at the time as it had a different style of play than other FPS games at the time. However, a serious lack of essential functions and poor AI programming in response to players ’actions has led to an unsatisfactory situation. Yet, surprisingly, it was still popular and is now a nostalgic career in childhood by fans of secret shooters.